
In terms of developing a portfolio, online peer critiques are invaluable, and current readers have made use of this feature, in fact some have happily become the forum responders (along with Andy) to coach and develop new artists at work.

Website ( is unique - an online forum where readers can post and answer questions about their work. The book will offer new modeling techniques, specifically cartoon style - think Pixar, offering new challenges to people who bought Volume I (which focused on more realistic art). We are linking up to original book branding and titling, and offering the same robust portal for both books - the art on the cover will show the distinction of this volume.

Forum members are asking for this treatment, and we are delivering. Andy Gahan is building on the success of his Focal book, 3ds Max Modeling for Games (which covers realistic style art) with this new VOLUME II, covering stylized comic-style art. Max users can do this kind of thing, and they want to learn how. There's a new trend towards stylized, comic-style art, with the latest wave of 3D movies (a la Pixar ).
